Age of Mortals (Dungeons & Dragons d20 Fantasy Roleplaying, by Margaret Weis, Visit Amazon's Jamie Chambers Page, search PDF

By Margaret Weis, Visit Amazon's Jamie Chambers Page, search results, Learn about Author Central, Jamie Chambers, , Christopher Coyle

ISBN-10: 1931567107

ISBN-13: 9781931567107

E-book via Margaret Weis, Jamie Chambers, Christopher Coyle

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Additional resources for Age of Mortals (Dungeons & Dragons d20 Fantasy Roleplaying, Dragonlance Setting)

Sample text

A drawback here is added complexity. In a magicoriented campaign, everyone might accept that those Attribute Prerequisites: Some spells have a specific level of IQ as a prerequisite. It’s probably best to leave this as written, even if the base attribute for spells isn’t IQ; such spells tend to require detailed understanding and broad analytical ability to work. The GM is free to change the prerequisite to whatever feels appropriate, of course. Changing Attributes: Shapeshifting, spells, potions, and many other things can alter a wizard’s attributes.

Specific conceptions of magic sometimes require particular side effects or special effects, however. For instance, summoning spirits might attract hostile attention from those spirits’ enemies, magic could be ineffective on holy ground, or spellcasting may draw ambient energy, reducing the local temperature. Furthermore, if the GM regards a spell as disruptive to the campaign’s atmosphere, he can add limitations to control it. Examples: The GM could discourage Missile spells by reducing their range or having failed castings inflict backfire damage on the caster.

It would also make large predators into terrifying spellcasters . . Lower of Two Bases A useful alternative is to base spells on the lower of two attributes, especially if one of them is IQ. If spells are based on the lower of IQ or Per, then good wizards have to be smart – but players who try to buy IQ cheaply by lowering Per will find it selfdefeating. If the base is the lower of IQ or DX, then mastering MINOR SPELL VARIANTS magic will cost a lot of points. Spells could even be based on the lower of an attribute without a Magery bonus or 10+Magery; this, too, would make wizards expensive.

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Age of Mortals (Dungeons & Dragons d20 Fantasy Roleplaying, Dragonlance Setting) by Margaret Weis, Visit Amazon's Jamie Chambers Page, search results, Learn about Author Central, Jamie Chambers, , Christopher Coyle


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