By Morten Braten
A urban of unspeakable antiquity, buried for hundreds of years underneath the barren region sands, has been rediscovered deep within the accursed barren region often called the crimson Waste. Dare you input town That Worshipped one thousand Gods, looking the treasures and relics of its Hierophants? pay attention the lurking terrors of a bygone age!
Ancient Kingdoms: Mesopotamia is a big sourcebook with various new periods, deities, monsters and magic goods, together with a chain of brief adventures. discover historical ruins, temples and dungeons of the misplaced urban of Ibnath, and the perilous desert components that encompass it. The Ziggurat of the Ghoul-Queen awaits!
New spells, new periods and new environmental demanding situations! giant areas to discover and epic quests to accomplish. smash the Cult of the Pit trojan horse Yhath! The definitive d20 sourcebook for Mesopotamia, the land of the Elamites, Assyrians and Akkadians. multiplied barren region ideas and resource fabric make this a different supplying on your gaming desk. 10 comparable brief adventures make this a unmarried resource for event within the lands of Babylon and Ur. Dozens of recent monsters, spells, magic goods and personality periods, all discovered nowhere else.
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Additional info for Ancient Kingdoms: Mesopotamia (Sword & Sorcery)
The Underworld is the land of the afterlife, the land of the dead, ruled by Ereshkigal, the Queen of the Underworld. The outer gates leading to the Underworld are guarded by scorpion-demons. Seven inner gates are guarded by unique gatekeeper fiends who demand the sacrifice of jewelry or clothing at each gate. Erishkigal and her consort Nergal, the Lord of Plague, reside within a black island-fortress called Irkalla, which stands in the middle of the Lake of Death. Skeletal boatmen ferry the souls of the dead (and the occasional living petitioner) across the lake’s waters.
All property belongs to the gods, so the priests settle many matters concerning land rentals, agriculture, trade, commercial relations, and war. The Gods of Mesopotamia THE MAJOR GODS APSU, THE PRIMEVAL FATHER The gods of the Sumero-Babylonian pantheon can be roughly divided into two groups: The older, or primeval gods, and the younger gods. Apsu and Tiamat were the first gods, both originating from a time when the world was a chaotic, watery abyss. From their union was born two great monsters, Lahmu and Lahamu, who in turn engendered Anshar and Kishar, the sky and the earth.
The inner shrine, where the cult statue of the temple god is located, is typically forbidden to anyone but the high priest, although during certain religious festivals the cult statues are taken out and paraded through the city streets. Non-priest temple servants are limited to the workshops and outer areas of the temple compound. Personal Gods It is common among the Babylonians to have a special relationship with a particular god, just as every temple and city holds a certain god above the others.
Ancient Kingdoms: Mesopotamia (Sword & Sorcery) by Morten Braten