By Ian Snape
Such a lot chess-players are all too painfully conscious of what percentage half-points or even complete issues they squander because of negative endgame play. besides the fact that, they generally tend to visualize that enhancing their endgame play includes a big volume of research of dry technical positions, and like to spend their time on different elements of the sport, maybe within the unrealistic desire of keeping off endgames completely. during this booklet, Ian Snape is helping them to take on endgames with extra self belief, in order that they wait for enjoying them, and are extra keen to simplify while this is often the simplest plan of action. the 1st half the e-book discusses the parts of endgame conception which are so much correct to sensible luck. the second one part positive factors a hundred workouts for the reader to unravel, including complete strategies. the entire workouts are taken from actual video games.
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This can be a precise replica of a ebook released earlier than 1923. this isn't an OCR'd ebook with unusual characters, brought typographical blunders, and jumbled phrases. This ebook could have occasional imperfections akin to lacking or blurred pages, terrible photographs, errant marks, and so forth. that have been both a part of the unique artifact, or have been brought by means of the scanning method.
Textual content: English (translation)
The King's Indian is among the most enjoyable defenses in chess and is favorite through bold and competitive avid gamers. on the maximum point it's been a massive weapon for international Champions Bobby Fischer and Garry Kasparov. during this easy-to-read consultant, Grandmaster Joe Gallagher is going again to the fundamentals of the King's Indian, learning the foremost ideas of its many adaptations.
Over two hundred video games through the nice Cuban champion drawn from lesser suits and exhibition occasions. incorporated are video games opposed to Corzo, which earned Capablanca the Cuban Championship on the age of 12, in addition to fit and exhibition video games, session video games, simultaneous video games with clocks, extra. Bibliography.
- The Works of Damiano, Ruy Lopez and Salvio
- The Minor Tactics of Chess
- One Hundred Years Ago - Chess in 1903
- Chess Kaleidoscope (Pergamon Russian Chess)
Additional info for Chess Endings Made Simple : How to Approach the Endgame with Confidence
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Re4SR+. Be4! Kc8. bxc8Q*. 8b7Qe3*. MixedAllumwandlung promotionsblack, I white). ProblemBulletin 1965v 6'%87A2 %,r,#* K,ffiffi,}N. Qe5*. Sxb3*. Sf3+. Sc4#. Se6*. Qb2+. Bd5+. Bb2+. Bxes! 8c6+. Qb2+. Sa8*. Bxf2*. Qb5+. Qxb7*. Rbl+. ProblemBulletin 1965 ru 309 William L. Mon. ru'ffi% , 310 JosephE. Kb2exdlS+! waiting. Kc2? fRe1? f7+. Sd6*. Qd5+. Bc4? Sb7! t! waiting. (pinningc2R). waiting. g5! Rh5*). e8S+. Problem ru *,m. +3 +3 B) WK-+d7 ru 314 TomaGarai I't Pl, RumanianNat. Ch. Kxc5. Kxd4! Bd6. ).
Qc6*. Sf6+. R-any 180 Completeblock. Qe41. Qb3+. Sc7*. ed3! waiting. Sxf4*. I 181 WalterJacobs HM, British ChessMagazine 7937 M 182 William B. A. Sd4#. Early with halSinning. Sfi+. Chameleon-echo BB/BQ interferences. ). Bb4! Sel#. Qf5*. Rc32-Sb2+' 184 FrederickSprenger ChessReview 1938 185 OscarE. waiting. Bxc2*. (d)Rxc4+. Two Indians. Qg5*. 94! 5h2. Kg4! h8? Doublelndianeffect. waiting. Sf1+. ryffi%^ru, % 187 Frederick Gamage 3'dPr, De Maasbode 1939 (v. Holladay) 188 BumeyM. Marshall, HM, AmericanChessBulletin 1939v 189 ThomasS.
Chess Endings Made Simple : How to Approach the Endgame with Confidence by Ian Snape